Treetris is yet another game design idea I had on the train.

I’ll write a little more about it later, but for now I’ve whipped up a quick demo of one of the mechanics of the game – building a tree out through it’s branches. It’s not particularly interactive yet, and will bring your machine to it’s knees if you let it run too long, so hit ESCAPE or BACKSPACE when the FPS starts dropping to about 20.

If you’ve got 10 seconds to watch pretty green lines, check it out!