Jario Update: Sounds and Semi-Passability!

Yes, thank you Chrome, only one of those is a word, and yet Jario now has both! Sounds were ridiculously easy to add through a generic SoundSystem with a handful of static sounds (courtesy of http://www.freesound.org/) and a static queue-push method, and then the single-line calls were peppered throughout the systems as required. The result is a game which is a lot more fun to play! Despite still being about 60 seconds long.

The issue of passability is a more technical one, and one I found quite interesting and challenging, and so naturally a lengthy discussion follows! Fun!
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