Jario was never supposed to be a full-blown game, it’s merely a tech demo for Artemis, and something of a framework to go onto bigger and better platformers. I thought I should mention that one such game is now in the works. It’s still very early days, but it’s codenamed Carrot.
Like Jario, Carrot is a 2D platformer using the Slick game library and Artemis framework. Unlike Jario, I intend to build it up to be a good and proper game. I’ll keep you all posted and release some more details once we’ve actually figured them out ourselves!